BCGSuite for MFC
void CBCGPChartDiagram3D::SetEngine3D ( CBCGPEngine3D *  pEngine,
BOOL  bAutoDestroy = TRUE 

Allows to set a custom rendering engine.

Call this method to provide your own implementation of 3D rendering engine.

pEngineA pointer to a custom rendering engine.
bAutoDestroyTRUE - the instance of rendering engine will be destroyed by the chart; FALSE - you should destroy the rendering engine when necessary.