BCGControlBar Pro for MFC
virtual CBCGPEngine3D* CBCGPChartDiagram3D::GetEngine3D ( ) const
inlinevirtual

Returns a pointer to 3D rendering engine.

Call this method to retrieve a pointer to a 3D engine used to render the diagram.

The default rendering engine is "software". You can recreate the engine using SetRenderingType() or SetEngine3D().